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Sticky Notes

Everyone who has installed before 11/30/2014 needs to get the new setup file at

Sunday, May 30, 2010

Memorial Weekend :) and lots of coding time. I Love it!

I have all the code dissected and ready to be put back together. The application frame was rewritten. The color box was rewritten. The carousel has been rewritten. And the scroll ball component was rewritten. All within the last 2 months. So that's doing pretty good. ( I hold down a full time job too! )

Most of the hard stuff is done.

The next thing I need to write is my tabs component, the image grids, and the loading and saving code. The last one will take some time because XML has changed and also the parameters to reload items has all changed. :(

At least now I can see it on the screen. One can get pretty tired of just looking at words all day.

Sunday, May 16, 2010

7 more panels done

I know this is boring. It's just so everyone knows something is happening here. I have most of the difficult panels loading in AS3. There is 42 panels left to go of fixing missing references. Because most of them are easy this will take about 3 weeks. After that is done. I have to rewrite some classes for the seed bead tool. Then comes testing time. I'm thinking I can upload at the end of July. After that were good to go! 3D effects can be added.

Sunday, May 9, 2010

Login Panel is updated

I spent many hours redoing events in the login panel to as3. Getting it just right took a couple days. Tomorrow I will start with the canvas side panels. Would be nice to have most of them done by June 18. I'm thinking of making the admin panels in a separate application. But have not completely decided on that.

Sunday, May 2, 2010

Finished the main frame

Progress! I've made it to the panels. The main frame and adds are now updated.
I've split the engine code into panel setters and shared functions. And I hope to finish the panel setters within 3 weeks. The shared functions should be ready to go with the new interface. I have some time off after schools out to write more quickly.